@maxgr (
viewtopic.php?f=7&t=6369&start=135)
I guess you have nothing else to contribute except personal attacking?
It is so nice for you to say:
"You cant examine class buff separately from item stats or evo points..they are all designed to work together, so you have to look at the outcome i.e. how each class levels, kills Elites and handles durability loss, misses, ammo use etc.."
Then let's get back to where you go silent, ok? (
viewtopic.php?f=7&t=6369&start=75) and (
viewtopic.php?f=7&t=6369&start=78).
@cent
I know all classes can push down to 80% durability, but that doesn't say the equality of classes, it just say that all class lower limit are below 80% (and in my example, soldiers have much lower limit from the extra 150 points).
Not sure I can follow this line "also, purist as long as they have psi weapon can use core equipment with minimum penalty"? Assassin bonus?
The "thing purist lost is easy HK kill at lvl 190" --> and I am asking for attunement of 0.3% instead of 0.2% to get the equal foot with cyborg, what is wrong with that?
@eco:
I will ignore the Elite discussion part, as the discussion in the other thread is already quite lively, and I have express my opinion there as well.
"Cowpucky. It's about the game updates. The game updates include a change in MS against Elites". Where did you find your "cowpucky"

:D of MS vs Elites update in this thread first post?????
@RJEM:
"damage drops too low before attack does in most cases" --> not complaining about dmg, then you must have meant you have too much atk?
"This post was your worst to date because you just try to attack people": I only return what I got from others, so please don't talk for others if you don't really know what is going on! Thanks.
"...Also, I would point out that you want me to have an additional 90 HP in my points anyway, so my damage wouldn't go up...." then you have no def and no armor in evol points, and your dmg goes up.
Anyways, my example is to show that with your current setup (that you can go down to 60% durability), then you move atk to dmg and you still can survive and go down lower, since (your words) "damage drops too low before attack does in most cases". And then your setup beats purists' no-atk optimal setup!
"Sure, we might have 200 more attack if you set up like me but IT NEVER GETS USED in levelling. I use it for elites and HKs, plus artefact capture."
so soldiers have spare points for other games, but purists couldn't? FAIR?Answer three of my points in this thread adequately:
-The cost effectiveness of your so called 150 HP model.
150 HP in evol is enough to "take 2 hits before needing healing"? And this is why I am suggesting 150 HP is working ROUGHLY the same as MS (at level 200).
Pros & con of HP vs MS: HP has packs/skill bar to refill, MS only has skill bar. MS surely seems better than HP

. MS is associated with psi weapon now (inflexibility of weapon).
-How the class with the highest damage needs MORE of it:
READ MY SUGGESTION AGAIN
-Why you claim purists need defence too and yet ignore it yourself
Simple, I give up more psi power instead of def.
@Voodoo888
All I want is the BEST DMG setup of purist should be better than a so so setup of soldier (with spare points for other games like artifact), is that too much to ask?
=====
To all players going against my suggestion of some atk bonus in this thread, just answer this one question:
why most of the soldiers I've seen here, or in game, EOC or not, have atk in evol points, even when you have around 100++ atk bonus when fully buff? I think I have asked this question several times already. And why do you think you should have atk in evol points but not purist?